Top 10 Turn-Based System in the Series

Franchise longevity and constant reinvention have kept Final Fantasy popular with fans for over two decades. The series has experimented with various combat systems, including turn-based battles which allowed for high levels of strategy. Each game brought something special to the table, making it difficult to rank them.

Final Fantasy 3 introduced Jobs and Summons, FF4 debuted the Active Time Battle system, FF5 combined elements of FF3 and FF4, and FF10-2 introduced the Dressphere system and Chain Attacks. Final Fantasy 13 was controversial with its paradigm system and stagger mechanic, while FF6 refined the turn-based system with unique characters and desperation attacks.

Final Fantasy 7 encouraged player freedom by allowing character customization through materia, powerful Limit Breaks, and revamped summons. Final Fantasy 9 took a back-to-basics approach with specialized characters and Trance moves, while Final Fantasy 8 had interactive battles with the junction system and context-sensitive actions.

Final Fantasy 10 replaced the ATB system with CTB, offering slower-paced but strategic battles with customizable character roles. With each game bringing something new and innovative to the table, Final Fantasy remains a beloved franchise that never shies away from mixing things up.

For fans looking to dive into the Final Fantasy series, the best starting points would be Final Fantasy games like FF6, FF7, and FF10, which each offer unique and engaging battle systems that have stood the test of time.

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