The Veilguard to Put One Franchise Trope to Bed

The Veilguard: Ending a Common Franchise Trope

Dragon Age has become known for its intricate tales of betrayal and redemption, particularly when it comes to its mage companions. Characters like Morrigan, Anders, and Solas have all played pivotal roles in the series through their deceit and hidden motives. However, as Dragon Age: The Veilguard approaches, it may be time for BioWare to pivot away from the well-established trope of mage betrayals and surprise players with fresh narratives.

While mage betrayals have added depth to the narrative in the past, continuing this pattern risks feeling predictable, especially for long-time fans. The upcoming game can defy expectations by introducing mage companions who serve as trustworthy allies or present conflicts that do not end in treachery. With Solas already positioned as a central figure in the story, The Veilguard has a built-in mage-focused conflict.

Throughout the history of Dragon Age, mage betrayals have been a recurring theme, with characters like Morrigan, Anders, and Solas embodying moments of betrayal in each main title. These betrayals have been portrayed as complex moral decisions rather than selfish acts, but their repetitive nature has solidified the concept of the “shady mage” with hidden agendas in the minds of players.

Continuing this trope in The Veilguard could risk making these moments lose their impact, as players may anticipate a betrayal due to the established pattern. The presence of Solas as a primary antagonist already places emphasis on mage-driven conflict, making the addition of another traitorous mage potentially redundant. The game can stand out by exploring new dynamics of trust and loyalty within its magical companions.

Characters like Emmrich and Neve in The Veilguard offer BioWare an opportunity to deviate from tradition. Emmrich, a necromancer from Nevarra, operates within a society that accepts his craft, setting him apart from the typical rogue mages. Neve, on the other hand, is not an apostate, potentially leading to internal struggles rather than external betrayal.

By avoiding the trope of mage betrayal, The Veilguard could explore new avenues of storytelling. Mage companions could face moral dilemmas that do not necessarily end in betrayal, or unexpected sources could be behind treacherous acts, keeping players engaged. Rethinking conflict within companion relationships could result in more unpredictable and nuanced storytelling, staying faithful to the series’ foundation while moving past overused tropes.

The upcoming game promises a rich world of rugged landscapes, treacherous paths, and vibrant cities steeped in conflict and magic. Players will take on the role of Rook, Dragon Age’s new hero, leading a team of companions with unique stories to uncover and shape the fate of Thedas. With innovation at its core, The Veilguard aims to challenge established lore and provide an immersive experience for fans of the franchise.

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